![]() ![]() Instead of using "Trilinear optimization," just set "Texture filtering - Quality" to "High quality" or "High performance," depending on how powerful your system is. If you're suffering performance impact because of anisotropic filtering, you could try turning on "Anisotropic sample optimisation." "Negative LOD bias" is only really useful for OpenGL games and doesn't offer anything that anisotropic filtering doesn't do better. Texture filtering: related to anisotropic filtering, texture filtering broadly improves the appearance of flat textures during gaming. In the 3D settings, select the Use the Advanced 3D image settings option and apply changes. The most important settings to configure are in the 3D settings section. It doesn't use a lot of hard drive space and can have a positive impact on your game. Access the Nvidia Control Panel by right-clicking on the desktop and selecting the Nvidia Control Panel option. ![]() While in this mode, GPU frequency is reduced and uses less power. Shader Cache: stores crucial shader files for games on your hard drive, potentially improving performance and reducing load times. Saving Power: Enable Max Frame Rate (NVIDIA Control Panel > 3D Settings > Max Frame Rate) and set your power management mode to Optimal Power (NVIDIA Control Panel > 3D Settings > Power Management Mode). This is louder and more strenuous on the GPU. "Maximum performance" keeps GPU running at a higher power. "Adaptive" lowers and raises GPU clocking depending on game. Power management mode: "Optimal Power" conserves frame rendering/GPU load when PC is idle. Increasing this value can improve GPU performance by allowing the GPU to maintain its highest clock. ![]() If the game is compatible with MFAA, you basically get a free anti-aliasing boost. This feature controls the level of power sent to the GPU. Multi-Frame Sampled AA: increases anti-aliasing without performance drops. ![]()
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